

StarCraft: Mass Recall is available now on PC. StarCraft: Mass Recall (SCMR) is a project that recreates the classic StarCraft and Brood War gameplay as well as the entire single-player campaigns within the StarCraft II engine. It offers an excellent opportunity to relive a classic RTS with improved graphics and gameplay.
#Starcraft mass recall mod#
Still, the 0.8 version of the mod is compatible with all versions of Starcraft 2. Some may also be disappointed to hear that Starcraft: Mass Recall does not support multiplayer and it’s unclear if there are plans to implement such a feature in the future. Purists may or may not approve of such changes, but the mod team feels they were necessary to make it balanced and enjoyable. Mass Recall splits the difference by giving the UED faction better medics to reflect their technological superiority. In the original game, they were unique to a specific faction. I’m told that it is not a bug in the mod but in SC2 instead, so that’s why I’m posting it here.

It is available in English, French, German, Italian. The project is complete and is hosted on SC2Mapster. I have to start the next scenario from the SCMR launcher to be able to save. StarCraft: Mass Recall is a recreation of the StarCraft and StarCraft: Brood War campaigns (including the hidden missions), along with the Resurrection IV map, in the StarCraft II engine. For example, the original developers balanced Starcraft 2 around all factions having access to medics. The file is created, but the game gives a save failed message instead of the usual save succesful and the file is useless as it cannot be loaded. Instead, the team has made numerous small adjustments to balance the gameplay and maintain consistent lore. The goal has never been to perfectly recreate the original StarCraft experience. According to the FAQ, the mod is closer to a remake than a remaster. The mod project apparently began from the simple desire to use Brood War units in Starcraft 2 and grew from there. Mass Recall seeks to bring these improvements to the original game and the Brood War expansion. These included an improved user interface, the ability to queue up multiple orders at once, and various other adjustments to the game mechanics. Starcraft was still a game from 1998, and the sequel had brought many quality-of-life changes. While many fans were pleased with the remaster, others felt that the gameplay hadn’t aged well.
